Acrobat Notes
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Only certain kinds of knives work with the juggler guild/knife throwing skills
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Targeting the eyes using the skill 'throw knife' can stun its target
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15 levels in primary Acrobat & 20 levels in secondary Acrobat are needed to use the thief tunnels
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The skill 'eye of the beholder' gives a bonus to charisma
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The skill 'legend of arabidopsis' gives a bonus to intelligence
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The skill 'hymn to mitra' gives a bonus to wisdom
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The skill 'mithrens warsong' gives a bonus to strength
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The skill 'song of sinbad' gives a bonus to stamina
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The skill 'epic of endowment' gives a bonus to ep regen
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The skill 'hymn of honor' gives a bonus to hp regen
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The skill 'song of spirit' gives a bonus to sp regen
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The skill 'song of the streets' gives a bonus to dexterity
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The skill 'ode to ona' gives a bonus to sp max
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The skill 'legend of secs' gives a bonus to ep max
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The skill 'glory of kreativ' gives a bonus to hp max
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The skill 'epic of aurvex' gives bonuses to weapon skills
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The skill 'legend of sear' increases the chances of landing critical hits
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The skill 'song of resilience' is a party song and gives a bonuses to physical_res
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The skill 'psalm of protection' gives bonuses of several random resists
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The skill 'song of destruction' is a party song and increases melee damage
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The skill 'chant of smaug' gives bonuses of a bunch of random bard prots
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The skill 'funeral march' is a party song gives a bonus as if u had the corpse eating ability
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The skill 'funeral march' helps build guild mastery faster than normal
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The skill 'fast as the wind' will bring you into the closest thief tunnel entrance, if one is near
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The skill 'fast as the wind' will take your party members in the room with you to the thief tunnels, regardless if you are party leader or not
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The skill 'hymn of rawknrhol' is a party song and gives bonuses to str, dex, and hpr
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The skill 'hymn of enlightenment' is a party song and gives bonuses to int, wis, and spr
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The skill 'drink of inspiration' gives a bonus of up to 20% to a spell
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The skill 'drink of motivation' gives a bonus of up to 20% to a skill
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Only one drink of inspiration or motivation can be drank at a time
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The skill 'allegory of athol' gives a bonus of up to 5% to all spells that goes over racial max
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The skill 'tale of achman' gives a bonus of up to 5% to all skills that goes over racial max
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The skill 'limber up' gives bonuses to str, dex, con, and cha
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The skill 'acrobatic stance' enhances your defensive skills
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The skill 'rondel' allows you to use party bard songs
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The skill 'bannerman hymn' allows you to use party bannerman songs
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The skill 'minstrel rhythms' allows you to use party minstrel songs
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Bartender drinks lose power over time
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You are given a secondary non-mastery guild horn item when you join Bannerman
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The Bannerman horn can be charged with a small amount of sps allowing u to blow the horn at your enemies, damaging them and stunning them